MSc in Computer Games Technology
Course content
This course is designed for graduates of computing-related degrees who want
to develop their career in the games industry by further specialising their
existing undergraduate education or who wish to update their skills after
time in industry as a computing professional, and for those with equivalent
experience.
The course is delivered in the evenings for both full and part-time students.
In particular, the project component gives students an opportunity to carry
out an extended piece of work under the supervision of one of our specialist
academic and research staff, at the cutting edge of games technology, in an
industrial or academic context.
The course covers both game-specific topics and key professional skills that
will allow you to apply games technologies in an industrial context. It comprises
eight core modules, followed by a project:
